The organizers of the 11th IEEE/IES HSI Conference invite you to propose a Special Session related to the topics of the conference. The HSI conference
is well recognized by Scientific Community. Papers from all previous editions of the conference are available at IEEE Xplore at: http://ieeexplore.ieee.org/xpl/conhome.jsp?punumber=1002118
Current Special Sessions list:
Organizers
Jacek Lebiedź, Immersive 3D Visualization Lab (I3DVL = LZWP) at GUT FETI, e-mail: jacekl@eti.pg.edu.pl
and his associates: Adam Mazikowski, Jerzy Redlarski, Robert Trzosowski, Mateusz Kowalski, Błażej Kowalski (the entire I3DVL team)
Description and topics of the session
The main topic of the session is Virtual Reality based on CAVE-type installations.
Organizers
Principal Organizer: Sho Yokota (s-yokota@toyo.jp)
Affiliation: Toyo University
Organizer 1 : Prof. Hideyuki Sawada (sawada@eng.kagawa-u.ac.jp)
Affiliation: Waseda University
Organizer 2 : Affiliation: Tokyo University of Technology
Prof. Jinhua She (she@stf.teu.ac.jp)
Description and topics of the session
THuman factors are defined to be a scientific discipline that uses knowledge of human abilities and limitations to design systems, organizations, jobs, machines, tools, and consumer products for safe, efficient, and comfortable human use. Along with the rapid progress in bioscience, sensing, robotics, information science, big data, AI, control engineering, etc., many methods have been developed in the field of human factors. The organizers, therefore, propose a special session to present and discuss new results in human factors engineering.
Topics of interest include, but are not limited to:
Human-system interaction, Interface, Human-support system, Human understanding, Sensing and recognition, Ambient intelligence, Robotics, Mechatronics and Control. More information (pdf).
Organizers
JJunyu Dong, Ocean University of China, China
Lin Qi, Ocean University of China, China
Hui Yu, University of Portsmouth, UK
Description and topics of the session
The study of computer vision and human system interaction share common background, and the findings from each field has enormously benefited the other. As computation is becoming faster and cheaper, some vision tasks such as image understanding and object recognition, which humans are good at, have been rivaled by computers. It is believed that computers will not replace humans in some difficult tasks that are visually intensive, but will provide human-machine cooperative solutions with more intelligent interactions.
This special session is to reignite conversations between fields of computer vision and intelligent interactions, and to benefit research in the joint field. We encourage submissions that will be of potential cross-disciplinary interest to vision and interaction. Research works of computer vision in HCI are particularly welcome.
Topics of interest include, but are not limited to, the following areas:
* Computer Vision
* Human Computer Interaction
* Biology Inspired Computer Vision
* Understanding of Human motions (action, gesture eye gaze etc.)
* Face Perception and Recognition
* Visual Computing and Interaction in Virtual Environment
* Machine Learning for Visual Computing and Intelligent Interaction
* Deep learning for Computer Vision in HCI
Accepted papers must contain novel results. Results can be either theoretical or empirical. Results will be judged on the degree to which they have been objectively established or their potential for scientific and technological impact.More information (pdf)
Organizers
Agata Kołakowska, Gdańsk University of Technology, agatakol@eti.pg.edu.pl
Mariusz Szwoch, Gdańsk University of Technology, szwoch@eti.pg.edu.pl
Description and topics of the session
The session focuses on the design of systems that can recognize, interpret, and simulate human emotions and other related affective issues. Topics of interest include, but are not limited to: modeling emotions, channels of information on emotional states, emotion recognition, affective virtual agents, affective interfaces, affect-aware games, affect-aware tutoring systems, medical application, sentiment analysis, emotional robots, ethical issues in affective computing.
Organizers
Miri Weiss Cohen miri@braude.ac.il, (Braude College of Engineering, Israel) Andrea Vitali andrea.vitali1@unibg.it, and Daniele Regazzoni, daniele.regazzoni@unibg.it, (University of Bergamo, Italy)
Description and topics of the session
The main topics of this session are different aspects HCI in use of rehabilitation and disability. The use of new intelligent devices and methodologies to promote efficient practice and improvement in the rehabilitation process.
Organizers
Jacek Ruminski (jacek.ruminski@pg.edu.pl, Gdansk University of Technology)
Rey Nicolas (Intel, San Diego, USA)
Alicja Kwasniewska (Intel, San Diego, USA)
Description and topics of the session
The main topics of this session are focused on the application of deep learning methods for multimedia data processing, synthesis and recognition, especially focused on applications in human-system interaction or system to system interaction. All papers related to gesture recognition, voice analysis, image analysis, pattern detection, etc., that use deep neural networks to facilitate different forms of interactions are very welcome.
Please submit a full paper up to 7 pages (IEEE Computer Society Proceedings Manuscripts style: two columns, single‐spaced), including figures and references, using font size 10, and page numbers. You can check the IEEE Proceedings Author Guidelines at:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
Biomedical Engineering Department
Faculty of Electronics, Telecommunications and Informatics
Gdańsk University of Technology
(C) 2017-2018 GUT, Mariusz Kaczmarek